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Let the hacker beware

Nintendo warns that it can brick Switch consoles if it detects hacking, piracy

Updated EULA language includes new threat to "render the... device permanently unusable."

Kyle Orland | 160
A prototype SX Core device soldered to a Nintendo Switch motherboard. Credit: Team Xeceuter
A prototype SX Core device soldered to a Nintendo Switch motherboard. Credit: Team Xeceuter
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Switch and Switch 2 users who try to hack their consoles or play pirated copies of games may find their devices rendered completely inoperable by Nintendo. That new warning was buried in a recent update to the Nintendo User Account Agreement, as first noticed by Game File last week.

Nintendo's May 2025 EULA update adds new language concerning the specific ways users are allowed to use "Nintendo Account Services" on the console, a term defined here to encompass the use of "video games and add-on content." Under the new EULA, any unlicensed use of the system not authorized by Nintendo could lead the company to "render the Nintendo Account Services and/or the applicable Nintendo device permanently unusable in whole or in part." (Emphasis added.)

That language would apply to both the current Switch and the upcoming Switch 2.

Later in the same EULA, Nintendo adds new language clarifying that it reserves the right to "suspend your access to any or all Nintendo Account Services, in our sole discretion and without prior notice to you." That suspension can even come before a EULA violation occurs if Nintendo has "a reasonable belief such a violation... will occur, or as we otherwise determine to be reasonably necessary for legal, technical or commercial reasons, such as to prevent harm to other users or the Nintendo Account Services."

Play inside the lines

So what kind of Switch usage counts as a "violation" here? Unsurprisingly, playing pirated games is high on the list; the EULA now specifically calls out "obtain[ing], install[ing] or us[ing] any unauthorized copies of Nintendo Account Services." That language would likely apply to users with hacked console hardware and those who use any number of third-party flash carts to play pirated games.

But the EULA also restricts a wide array of largely synonymous verbs associated with hacking your own console for potential non-piracy uses. That includes restricting the right to "modify, adapt, translate, reverse engineer, decompile, or disassemble all or any portion of the Nintendo Account Services..." as well as the ability to "bypass, modify, decrypt, defeat, tamper with, or otherwise circumvent any of the functions or protections of the Nintendo Account Services, including through the use of any hardware or software."

Nintendo has long had robust systems in place for detecting when hacked systems are being played online and has not been shy about issuing device-level bans to stop those consoles from ever accessing any of Nintendo's online services. But the new EULA language suggests that Nintendo is now preparing the ability to completely disable Switch devices that run afoul of the usage agreement, even for offline use.

It's currently unclear what technical means Nintendo would use to enforce this new ultimate punishment for Switch hackers or if users might be able to restore functionality to any remotely bricked consoles. Still, the new language suggests that Nintendo is prepared to play hardball in its ongoing war against hackers and pirates.

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Kyle Orland Senior Gaming Editor
Kyle Orland has been the Senior Gaming Editor at Ars Technica since 2012, writing primarily about the business, tech, and culture behind video games. He has journalism and computer science degrees from University of Maryland. He once wrote a whole book about Minesweeper.
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